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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/Selection > API/Plugins/ModelingComponents/Selection/FBaseDynamicMeshSelector
- IGeometrySelector::Sleep()
- FBaseDynamicMeshSelector::Sleep()
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Selection/DynamicMeshSelector.h |
| Include | #include "Selection/DynamicMeshSelector.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Selection/DynamicMeshSelector.cpp |
virtual bool Sleep()
Remarks
Temporarily disable the Selector, with the intention of re-enabling it (via Restore()) in the future. Sleep should (currently) free any large memory data structures. true if Sleep was successful, if not the Selector will likely be Shutdown