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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/Selection > API/Plugins/ModelingComponents/Selection/FBaseDynamicMeshSelector
- IGeometrySelector::GetSelectionPreviewForRaycast()
- FBaseDynamicMeshSelector::GetSelectionPreviewForRaycast()
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Selection/DynamicMeshSelector.h |
| Include | #include "Selection/DynamicMeshSelector.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Selection/DynamicMeshSelector.cpp |
virtual void GetSelectionPreviewForRaycast
&40;
const FWorldRayQueryInfo & RayInfo,
FGeometrySelectionEditor & PreviewEditor
&41;
Remarks
Query the Selector for a potential selection based on world-space Ray. The intention of this query is that it be used for "selection preview", eg like hover-highlighting. The PreviewEditor will always be updated in 'Add' mode, and currently no result information will be returned.