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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/Selection > API/Plugins/ModelingComponents/Selection/FBaseDynamicMeshSelector > API/Plugins/ModelingComponents/Selection/FBaseDynamicMeshSelector/AccumulateSelect-_1
- IGeometrySelector::AccumulateSelectionElements()
- FBaseDynamicMeshSelector::AccumulateSelectionElements()
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Selection/DynamicMeshSelector.h |
| Include | #include "Selection/DynamicMeshSelector.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Selection/DynamicMeshSelector.cpp |
virtual Please use the function of the same name which takes EEnumerateSelectionMapping flags virtual instead void AccumulateSelectionElements
(
const FGeometrySelection & Selection,
FGeometrySelectionElements & Elements,
bool bTransformToWorld,
bool bIsForPreview
)
Remarks
Prefer AccumulateSelectionElements with Flags parameter.