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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/Scene > API/Plugins/ModelingComponents/Scene/IMeshSpatialWrapper
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Scene/MeshSceneAdapter.h |
| Include | #include "Scene/MeshSceneAdapter.h" |
void CollectSeedPoints
&40;
TArray< FVector3d > & WorldPoints,
TFunctionRef< FVector3d(const FVector3d &)> LocalToWorldFunc
&41;
Remarks
Collect a set of seed points from this Mesh, mapped through LocalToWorldFunc to world space. Must be callable in parallel from any thread.