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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/Scene > API/Plugins/ModelingComponents/Scene/IMeshSpatialWrapper
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Scene/MeshSceneAdapter.h |
| Include | #include "Scene/MeshSceneAdapter.h" |
void AppendMesh
&40;
FDynamicMesh3 & AppendTo,
const FTransformSequence3d & TransformSeq
&41;
Remarks
Append the geometry represented by this wrapper to the accumulated AppendTo mesh, under the given world transform