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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/Scene > API/Plugins/ModelingComponents/Scene/FWorldRenderCapture > API/Plugins/ModelingComponents/Scene/FWorldRenderCapture/op_assign
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Scene/WorldRenderCapture.h |
| Include | #include "Scene/WorldRenderCapture.h" |
FWorldRenderCapture & operator=
(
const FWorldRenderCapture &
)