Navigation
API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/Scene > API/Plugins/ModelingComponents/Scene/FSceneCapturePhotoSet
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Scene/SceneCapturePhotoSet.h |
| Include | #include "Scene/SceneCapturePhotoSet.h" |
Syntax
struct FSceneSample
Remarks
FSceneSample stores a full sample of all possible channels, some values may be default-values though
Variables
| Type | Name | Description | |
|---|---|---|---|
| FVector3f | BaseColor | ||
| float | DeviceDepth | ||
| FVector3f | Emissive | ||
| FRenderCaptureTypeFlags | HaveValues | ||
| float | Metallic | ||
| float | Opacity | ||
| float | Roughness | ||
| float | Specular | ||
| FVector3f | SubsurfaceColor | ||
| FVector3f | WorldNormal |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FSceneSample () |
Functions
| Type | Name | Description | |
|---|---|---|---|
| FVector3f | GetValue3f
(
ERenderCaptureType CaptureType |
||
| FVector4f | GetValue4f
(
ERenderCaptureType CaptureType |