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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/Scene > API/Plugins/ModelingComponents/Scene/FSceneCapturePhotoSet
Deprecated * AddExteriorCaptures is deprecated, please use SetSpatialPhotoParams and Compute instead.
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Scene/SceneCapturePhotoSet.h |
| Include | #include "Scene/SceneCapturePhotoSet.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Scene/SceneCapturePhotoSet.cpp |
void AddExteriorCaptures
&40;
FImageDimensions PhotoDimensions,
double HorizontalFOVDegrees,
double NearPlaneDist,
const TArray< FVector3d > & Directions
&41;
Remarks
Add captures on the "view sphere", ie a sphere centered/sized such that the target actors will be fully contained inside a square image rendered from locations on the sphere, where the view direction is towards the sphere center. The Directions array defines the directions.