Navigation
API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/Scene
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Scene/WorldRenderCapture.h |
| Include | #include "Scene/WorldRenderCapture.h" |
Syntax
struct FRenderCaptureConfig
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bAntiAliasing | You might want to disable this if you're using FMeshMapBaker because it supports multi-sampling in a way which will avoid blending pixels at different depths. |
Operators
| Type | Name | Description | |
|---|---|---|---|
| bool | operator!=
(
const FRenderCaptureConfig& Other |
||
| bool | operator==
(
const FRenderCaptureConfig& Other |