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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/Scene > API/Plugins/ModelingComponents/Scene/FMeshSceneAdapterBuildOptions
Syntax
bool bIgnoreStaticMeshSourceData
Remarks
If true, the source meshes in StaticMesh Assets are ignored in favor of the render meshes. This can speed up processing and reduce memory usage on scenes with large Nanite-enabled meshes, but potentially with lower-quality results for operations querying the mesh scene.