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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/Scene > API/Plugins/ModelingComponents/Scene/FMeshSceneAdapter
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Scene/MeshSceneAdapter.h |
| Include | #include "Scene/MeshSceneAdapter.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Scene/MeshSceneAdapter.cpp |
virtual FAxisAlignedBox3d GetMeshBoundingBox
&40;
UActorComponent &42; Component,
int32 ComponentIndex
&41;
world-space bounding box for the Scene Mesh of the specified Component and ComponentIndex. Requires that SpatialEvaluationCache is available.