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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/Scene > API/Plugins/ModelingComponents/Scene/FMeshSceneAdapter
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Scene/MeshSceneAdapter.h |
| Include | #include "Scene/MeshSceneAdapter.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Scene/MeshSceneAdapter.cpp |
void FastUpdateTransforms
&40;
bool bRebuildSpatialCache
&41;
Remarks
Update the transforms on all the Components in the current Mesh Scene. Requires that Build() has been called. This will invalidate any existing SpatialEvaluationCache
Parameters
| Name | Description |
|---|---|
| bRebuildSpatialCache | if true, rebuild the SpatialEvaluationCache |