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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/Scene
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Scene/MeshSceneAdapter.h |
| Include | #include "Scene/MeshSceneAdapter.h" |
Syntax
struct FActorAdapter
Remarks
FActorAdapter is used by FMeshSceneAdapter to represent all the child info for an AActor. This is primarily a list of FActorChildMesh, which represent the spatially-positioned meshes of any child StaticMeshComponents or other mesh Components that can be identified and represented. Note that ChildActorComponents will be flatted into the parent Actor.
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< TUniquePtr< FActorChildMesh > > | ChildMeshes | Set of child Meshes with transforms | |
| AActor * | SourceActor | The AActor this Adapter represents | |
| FAxisAlignedBox3d | WorldBounds | World-space bounds of this Actor (meshes) |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FActorAdapter
(
const FActorAdapter& |
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FActorAdapter
(
FActorAdapter&& |