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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/PropertySets
Inheritance Hierarchy
References
| |
|
| Module |
ModelingComponents |
| Header |
/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/PropertySets/OnAcceptProperties.h |
| Include |
#include "PropertySets/OnAcceptProperties.h" |
Syntax
UCLASS&40;&41;
class UOnAcceptHandleSourcesPropertiesSingle : public UOnAcceptHandleSourcesPropertiesBase
Specialization for property settings for tools that create a new actor and need to decide what to do with a single input object.
Variables
| |
Type |
Name |
Description |
 |
EHandleSourcesMethod |
HandleInputs |
Defines what to do with the input object when accepting the tool results. |
Overridden from UOnAcceptHandleSourcesPropertiesBase