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API > API/Plugins > API/Plugins/ModelingComponents
Classes
| Type | Name | Description | |
|---|---|---|---|
| FComponentCollisionSettings | Component/BodySetup collision settings (eg StaticMeshComponent) we might need to pass through the functions below | ||
| FPhysicsDataCollection | FPhysicsDataCollection holds onto physics-system data that is needed for various interactive tools and algorithms. | ||
| FSimpleCollisionToMeshAttributeSettings | Settings to define how attributes such as UVs and normals are set when converting simple collision shapes to dynamic meshes. | ||
| FSimpleCollisionTriangulationSettings | Settings to define how simple collision shapes are triangulated. |