Navigation
API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/Physics
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Physics/ComponentCollisionUtil.h |
| Include | #include "Physics/ComponentCollisionUtil.h" |
Syntax
struct FComponentCollisionSettings
Remarks
Component/BodySetup collision settings (eg StaticMeshComponent) we might need to pass through the functions below
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bIsGeneratedCollision | ||
| int32 | CollisionTypeFlag |