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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/Mechanics > API/Plugins/ModelingComponents/Mechanics/UCurveControlPointsMechanic
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Mechanics/CurveControlPointsMechanic.h |
| Include | #include "Mechanics/CurveControlPointsMechanic.h" |
void SetAutoRevertToInteractiveInitialization
&40;
bool bOn
&41;
Remarks
When true, if the number of control points falls below the mins required (through deletion by the user), the mechanic automatically falls back into interactive intialization mode.