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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/Mechanics > API/Plugins/ModelingComponents/Mechanics/UCollisionPrimitivesMechanic
- IClickBehaviorTarget::IsHitByClick()
- UCollisionPrimitivesMechanic::IsHitByClick()
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Mechanics/CollisionPrimitivesMechanic.h |
| Include | #include "Mechanics/CollisionPrimitivesMechanic.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Mechanics/CollisionPrimitivesMechanic.cpp |
virtual FInputRayHit IsHitByClick
&40;
const FInputDeviceRay & ClickPos
&41;
Remarks
IClickBehaviorTarget implementation.