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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/Mechanics > API/Plugins/ModelingComponents/Mechanics/FLatticeControlP-
- FChange::Apply()
- FLatticeControlPointsMechanicMovementChange::Apply()
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Mechanics/LatticeControlPointsMechanic.h |
| Include | #include "Mechanics/LatticeControlPointsMechanic.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Mechanics/LatticeControlPointsMechanic.cpp |
virtual void Apply
&40;
UObject &42; Object
&41;
Remarks
Makes the change to the object