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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/Mechanics > API/Plugins/ModelingComponents/Mechanics/FCubeGrid
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Mechanics/CubeGrid.h |
| Include | #include "Mechanics/CubeGrid.h" |
Syntax
class FCubeFace
Remarks
A face always refers to coordinates in the grid space. It is always on grid, and tied to a particular grid power.
Constructors
| Type | Name | Description | |
|---|---|---|---|
FCubeFace () |
|||
FCubeFace
(
const FVector3d& PointOnFace, |
Functions
| Type | Name | Description | |
|---|---|---|---|
| const FVector3d & | GetCenter () |
||
| EFaceDirection | GetDirection () |
||
| FVector3d | GetMaxCorner () |
||
| FVector3d | GetMinCorner () |
||
| FVector3d | GetNormal () |
||
| uint8 |
Operators
| Type | Name | Description | |
|---|---|---|---|
| bool | operator!=
(
const FCubeFace& Other |
||
| bool | operator==
(
const FCubeFace& Other |