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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/Mechanics > API/Plugins/ModelingComponents/Mechanics/FCameraRectangle
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Mechanics/RectangleMarqueeMechanic.h |
| Include | #include "Mechanics/RectangleMarqueeMechanic.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Mechanics/RectangleMarqueeMechanic.cpp |
bool IsProjectedPointInRectangle
(
const FVector & Point
) const
Remarks
Return true if the given 3D geometry projected to the camera plane is inside or intersecting the rectangle, and false otherwise