Navigation
API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/FTransformGizmoDataBinder
Description
Allows the data bound to the translation component to be stored in different units than used by the gizmo. For instance, in a UV editor where the world coordinates are not actually 0 to 1.
| Name | SetTranslationConversionFunctions |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Transforms/TransformGizmoDataBinder.h |
| Include Path | #include "Transforms/TransformGizmoDataBinder.h" |
virtual void SetTranslationConversionFunctions
(
TFunction < FVector3d> ActualToBoundConversionIn,
TFunction < FVector3d> BoundToActualConversionIn
)