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API > API/Plugins > API/Plugins/ModelingComponents
| Name | FSelectionRenderHelper |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Selection/ToolSelectionUtil.h |
| Include Path | #include "Selection/ToolSelectionUtil.h" |
Syntax
struct FSelectionRenderHelper
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Initialize
(
const FGeometrySelection& Selection, |
Selection/ToolSelectionUtil.h | ||
void Render
(
IToolsContextRenderAPI* RenderAPI |
Selection/ToolSelectionUtil.h |