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API > API/Plugins > API/Plugins/ModelingComponents
| Name | FSceneGeometryID |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Scene/SceneGeometrySpatialCache.h |
| Include Path | #include "Scene/SceneGeometrySpatialCache.h" |
Syntax
struct FSceneGeometryID
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Scene/SceneGeometrySpatialCache.h | |||
FSceneGeometryID
(
int32 ID |
Scene/SceneGeometrySpatialCache.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| UniqueID | int32 | Scene/SceneGeometrySpatialCache.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FSceneGeometryID& Other |
Scene/SceneGeometrySpatialCache.h |