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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/FSceneCapturePhotoSetSampler
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
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Baking/RenderCaptureFunctions.h |
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Baking/RenderCaptureFunctions.h |
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Baking/RenderCaptureFunctions.h |
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FSceneCapturePhotoSetSampler(FSceneCapturePhotoSetSampler &&)
| |
|
| Name |
FSceneCapturePhotoSetSampler |
| Type |
function |
| Header File |
/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Baking/RenderCaptureFunctions.h |
| Include Path |
#include "Baking/RenderCaptureFunctions.h" |
FSceneCapturePhotoSetSampler
(
FSceneCapturePhotoSetSampler &&
)
FSceneCapturePhotoSetSampler(const FSceneCapturePhotoSetSampler &)
| |
|
| Name |
FSceneCapturePhotoSetSampler |
| Type |
function |
| Header File |
/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Baking/RenderCaptureFunctions.h |
| Include Path |
#include "Baking/RenderCaptureFunctions.h" |
FSceneCapturePhotoSetSampler
(
const FSceneCapturePhotoSetSampler &
)
FSceneCapturePhotoSetSampler(FSceneCapturePhotoSet , float, const FDynamicMesh3 , const FDynamicMeshAABBTree3 , const FMeshTangentsd )
| |
|
| Name |
FSceneCapturePhotoSetSampler |
| Type |
function |
| Header File |
/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Baking/RenderCaptureFunctions.h |
| Include Path |
#include "Baking/RenderCaptureFunctions.h" |
| Source |
/Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Baking/RenderCaptureFunctions.cpp |
FSceneCapturePhotoSetSampler
(
FSceneCapturePhotoSet * SceneCapture,
float ValidSampleDepthThreshold,
const FDynamicMesh3 * Mesh,
const FDynamicMeshAABBTree3 * Spatial,
const FMeshTangentsd * Tangents
)