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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/FSceneCapturePhotoSet
FSceneSample stores a full sample of all possible channels, some values may be default-values though
| Name | FSceneSample |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Scene/SceneCapturePhotoSet.h |
| Include Path | #include "Scene/SceneCapturePhotoSet.h" |
Syntax
struct FSceneSample
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSceneSample() |
Scene/SceneCapturePhotoSet.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BaseColor | FVector3f | Scene/SceneCapturePhotoSet.h | ||
| DeviceDepth | float | Scene/SceneCapturePhotoSet.h | ||
| Emissive | FVector3f | Scene/SceneCapturePhotoSet.h | ||
| HaveValues | FRenderCaptureTypeFlags | Scene/SceneCapturePhotoSet.h | ||
| Metallic | float | Scene/SceneCapturePhotoSet.h | ||
| Opacity | float | Scene/SceneCapturePhotoSet.h | ||
| Roughness | float | Scene/SceneCapturePhotoSet.h | ||
| Specular | float | Scene/SceneCapturePhotoSet.h | ||
| SubsurfaceColor | FVector3f | Scene/SceneCapturePhotoSet.h | ||
| WorldNormal | FVector3f | Scene/SceneCapturePhotoSet.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FVector3f GetValue3f
(
ERenderCaptureType CaptureType |
Scene/SceneCapturePhotoSet.h | ||
FVector4f GetValue4f
(
ERenderCaptureType CaptureType |
Scene/SceneCapturePhotoSet.h |