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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/FPointPlanarSnapSolver
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void UpdatePointHistory
(
const TArray< FVector3d >& Points |
Point history manipulation functions. All of them remove the currently generated snap | Snapping/PointPlanarSnapSolver.h | |
void UpdatePointHistory
(
const TArray< FVector3f >& Points |
Snapping/PointPlanarSnapSolver.h |
UpdatePointHistory(const TArray< FVector3d > &)
Description
Point history manipulation functions. All of them remove the currently generated snap
| Name | UpdatePointHistory |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Snapping/PointPlanarSnapSolver.h |
| Include Path | #include "Snapping/PointPlanarSnapSolver.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Snapping/PointPlanarSnapSolver.cpp |
void UpdatePointHistory
(
const TArray < FVector3d > & Points
)
UpdatePointHistory(const TArray< FVector3f > &)
| Name | UpdatePointHistory |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Snapping/PointPlanarSnapSolver.h |
| Include Path | #include "Snapping/PointPlanarSnapSolver.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Snapping/PointPlanarSnapSolver.cpp |
void UpdatePointHistory
(
const TArray < FVector3f > & Points
)