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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/FMeshSceneAdapter
Description
Update the transforms on all the Components in the current Mesh Scene. Requires that Build() has been called. This will invalidate any existing SpatialEvaluationCache
| Name | FastUpdateTransforms |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Scene/MeshSceneAdapter.h |
| Include Path | #include "Scene/MeshSceneAdapter.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Scene/MeshSceneAdapter.cpp |
void FastUpdateTransforms
(
bool bRebuildSpatialCache
)
Parameters
| Name | Remarks |
|---|---|
| bRebuildSpatialCache | if true, rebuild the SpatialEvaluationCache |