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Additional functionality for operating on FGroupTopology
| Name | FGroupTopologyUtils |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Selection/GroupTopologySelector.h |
| Include Path | #include "Selection/GroupTopologySelector.h" |
Syntax
struct FGroupTopologyUtils
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| GroupTopology | const FGroupTopology * | Selection/GroupTopologySelector.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddNewBoundaryLoopEdges
(
int32 StartEdgeID, |
Selection/GroupTopologySelector.h | ||
void AddNewEdgeLoopEdgesFromCorner
(
int32 EdgeID, |
Selection/GroupTopologySelector.h | ||
void AddNewEdgeRingEdges
(
int32 StartEdgeID, |
Selection/GroupTopologySelector.h | ||
FIndex2i GetEdgeEndpointCorners
(
int EdgeID |
Selection/GroupTopologySelector.h | ||
FIndex2i GetEdgeGroups
(
int EdgeID |
Selection/GroupTopologySelector.h | ||
bool GetNextBoundaryLoopEdge
(
int32 IncomingEdgeID, |
Selection/GroupTopologySelector.h | ||
bool GetNextEdgeLoopEdge
(
int32 IncomingEdgeID, |
Selection/GroupTopologySelector.h | ||
bool GetQuadOppositeEdge
(
int32 EdgeIDIn, |
Selection/GroupTopologySelector.h |