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FGeometrySelectionHandle stores a Selection and an Identifier for the geometry object that the Selection is defined relative to
| Name | FGeometrySelectionHandle |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Selection/GeometrySelector.h |
| Include Path | #include "Selection/GeometrySelector.h" |
Syntax
struct FGeometrySelectionHandle
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Identifier | FGeometryIdentifier | Selection/GeometrySelector.h | ||
| Selection | const UE::Geometry::FGeometrySelection * | Selection/GeometrySelector.h | ||
| Selector | IGeometrySelector * | Optional Selector for SelectionHandle | Selection/GeometrySelector.h |