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API > API/Plugins > API/Plugins/ModelingComponents
| Name | FGeometryCacheToDynamicMeshOptions |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/ConversionUtils/GeometryCacheToDynamicMesh.h |
| Include Path | #include "ConversionUtils/GeometryCacheToDynamicMesh.h" |
Syntax
struct FGeometryCacheToDynamicMeshOptions
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bAllowInterpolation | bool | ConversionUtils/GeometryCacheToDynamicMesh.h | ||
| bLooping | bool | ConversionUtils/GeometryCacheToDynamicMesh.h | ||
| bReversed | bool | ConversionUtils/GeometryCacheToDynamicMesh.h | ||
| bWantTangents | bool | ConversionUtils/GeometryCacheToDynamicMesh.h | ||
| Time | float | ConversionUtils/GeometryCacheToDynamicMesh.h |