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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/FDynamicMeshPolygroupTransformer
Description
Start a transform (eg called at beginning of a user interaction with a 3D gizmo). The caller provides the active Selection that is intended to be transformed.
Virtual Inheritance
- IGeometrySelectionTransformer::BeginTransform → FBasicDynamicMeshSelectionTransformer::BeginTransform → FDynamicMeshPolygroupTransformer::BeginTransform
| Name | BeginTransform |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Selection/DynamicMeshPolygroupTransformer.h |
| Include Path | #include "Selection/DynamicMeshPolygroupTransformer.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Selection/DynamicMeshPolygroupTransformer.cpp |
virtual void BeginTransform
(
const UE::Geometry::FGeometrySelection & Selection
)