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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/FDynamicMeshGroupEditBuilder
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDynamicMeshGroupEditBuilder
(
FDynamicMesh3* Mesh |
Changes/MeshPolygroupChange.h | ||
FDynamicMeshGroupEditBuilder
(
UE::Geometry::FPolygroupSet* PolygroupSet |
Changes/MeshPolygroupChange.h | ||
FDynamicMeshGroupEditBuilder
(
FDynamicMesh3* Mesh, |
Changes/MeshPolygroupChange.h |
FDynamicMeshGroupEditBuilder(FDynamicMesh3 *)
| Name | FDynamicMeshGroupEditBuilder |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Changes/MeshPolygroupChange.h |
| Include Path | #include "Changes/MeshPolygroupChange.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Changes/MeshPolygroupChange.cpp |
FDynamicMeshGroupEditBuilder
(
FDynamicMesh3 * Mesh
)
FDynamicMeshGroupEditBuilder(UE::Geometry::FPolygroupSet *)
| Name | FDynamicMeshGroupEditBuilder |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Changes/MeshPolygroupChange.h |
| Include Path | #include "Changes/MeshPolygroupChange.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Changes/MeshPolygroupChange.cpp |
FDynamicMeshGroupEditBuilder
(
UE::Geometry::FPolygroupSet * PolygroupSet
)
FDynamicMeshGroupEditBuilder(FDynamicMesh3 *, int32)
| Name | FDynamicMeshGroupEditBuilder |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Changes/MeshPolygroupChange.h |
| Include Path | #include "Changes/MeshPolygroupChange.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Changes/MeshPolygroupChange.cpp |
FDynamicMeshGroupEditBuilder
(
FDynamicMesh3 * Mesh,
int32 GroupLayer
)