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Used for DrawSpline()
| Name | FDrawSplineSettings |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/SplineUtil.h |
| Include Path | #include "SplineUtil.h" |
Syntax
struct FDrawSplineSettings
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDrawSplineSettings() |
SplineUtil.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| RegularColor | FColor | Defaults to FStyleColors::White. | SplineUtil.h | |
| ScaleVisualizationWidth | double | If non-positive, the spline is drawn just as points and curves. | SplineUtil.h | |
| SelectedColor | FColor | Defaults to FStyleColors::AccentOrange. | SplineUtil.h | |
| SelectedKeys | TSet< int32 > * | Keys to use SelectedColor for. | SplineUtil.h |