Navigation
API > API/Plugins > API/Plugins/ModelingComponents
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/ModelingObjectsCreationAPI.h |
| Include | #include "ModelingObjectsCreationAPI.h" |
Syntax
USTRUCT&40;BlueprintType&41;
struct FCreateMeshObjectResult
Remarks
FCreateMeshObjectResult is returned by UModelingObjectsCreationAPI::CreateMeshObject() to indicate success/failure and provide information about created mesh objects
Variables
| Type | Name | Description | |
|---|---|---|---|
| TObjectPtr< AActor > | NewActor | A pointer to a newly-created Actor for the mesh object, if applicable (eg StaticMeshActor) | |
| TObjectPtr< UObject > | NewAsset | A pointer to a newly-created Asset for the mesh object, if applicable (eg StaticMeshAsset) | |
| TObjectPtr< UPrimitiveComponent > | NewComponent | A pointer to a newly-created PrimitiveComponent for the mesh object, if applicable (eg StaticMeshComponent) | |
| ECreateModelingObjectResult | ResultCode | Success/Failure status for the requested operation |
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | IsOK () |