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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/FBaseDynamicMeshSelector
Description
Query the Selector for a potential selection based on world-space Ray. The intention of this query is that it be used for "selection preview", eg like hover-highlighting. The PreviewEditor will always be updated in 'Add' mode, and currently no result information will be returned.
Virtual Inheritance
- IGeometrySelector::GetSelectionPreviewForRaycast → FBaseDynamicMeshSelector::GetSelectionPreviewForRaycast
| Name | GetSelectionPreviewForRaycast |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Selection/DynamicMeshSelector.h |
| Include Path | #include "Selection/DynamicMeshSelector.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Selection/DynamicMeshSelector.cpp |
virtual void GetSelectionPreviewForRaycast
(
const FWorldRayQueryInfo & RayInfo,
FGeometrySelectionEditor & PreviewEditor
)