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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/FBaseDynamicMeshSelector
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual Please use the function of the same name which takes EEnumerateSelectionMapping flags virtual instead void AccumulateSelectionElements
(
const FGeometrySelection& Selection, |
Selection/DynamicMeshSelector.h | ||
virtual void AccumulateSelectionElements
(
const FGeometrySelection& Selection, |
Prefer AccumulateSelectionElements with Flags parameter. | Selection/DynamicMeshSelector.h |
AccumulateSelectionElements(const FGeometrySelection &, FGeometrySelectionElements &, bool, bool)
| Name | AccumulateSelectionElements |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Selection/DynamicMeshSelector.h |
| Include Path | #include "Selection/DynamicMeshSelector.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Selection/DynamicMeshSelector.cpp |
virtual Please use the function of the same name which takes EEnumerateSelectionMapping flags virtual instead void AccumulateSelectionElements
(
const FGeometrySelection & Selection,
FGeometrySelectionElements & Elements,
bool bTransformToWorld,
bool bIsForPreview
)
AccumulateSelectionElements(const FGeometrySelection &, FGeometrySelectionElements &, bool, UE::Geometry::EEnumerateSelectionMapping)
Description
Prefer AccumulateSelectionElements with Flags parameter.
| Name | AccumulateSelectionElements |
| Type | function |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Selection/DynamicMeshSelector.h |
| Include Path | #include "Selection/DynamicMeshSelector.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Selection/DynamicMeshSelector.cpp |
virtual void AccumulateSelectionElements
(
const FGeometrySelection & Selection,
FGeometrySelectionElements & Elements,
bool bTransformToWorld,
UE::Geometry::EEnumerateSelectionMapping Flags
)