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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/Drawing > API/Plugins/ModelingComponents/Drawing/UUVLayoutPreview
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Drawing/UVLayoutPreview.h |
| Include | #include "Drawing/UVLayoutPreview.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Drawing/UVLayoutPreview.cpp |
void SetCurrentCameraState
(
const FViewCameraState & CameraState
)
Remarks
Update the current camera state, used to auto-position the UV layout preview