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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/Drawing > API/Plugins/ModelingComponents/Drawing/UTriangleSetComponent
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Drawing/TriangleSetComponent.h |
| Include | #include "Drawing/TriangleSetComponent.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Drawing/TriangleSetComponent.cpp |
UE::Geometry::FIndex2i AddQuad
&40;
const FVector & A,
const FVector & B,
const FVector & C,
const FVector & D,
const FVector & Normal,
const FColor & Color,
UMaterialInterface &42; Material
&41;
Remarks
Add a Quad (two triangles) with the given vertices, normal, Color, and Material ID of the two triangles created