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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/Components > API/Plugins/ModelingComponents/Components/UOctreeDynamicMeshComponent
- UBaseDynamicMeshComponent::SetMesh()
- UOctreeDynamicMeshComponent::SetMesh()
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Components/OctreeDynamicMeshComponent.h |
| Include | #include "Components/OctreeDynamicMeshComponent.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Components/OctreeDynamicMeshComponent.cpp |
virtual void SetMesh
&40;
UE::Geometry::FDynamicMesh3 && MoveMesh
&41;
Remarks
Initialize the internal mesh from a DynamicMesh