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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/Components > API/Plugins/ModelingComponents/Components/UOctreeDynamicMeshComponent
- UBaseDynamicMeshComponent::NotifyMaterialSetUpdated()
- UOctreeDynamicMeshComponent::NotifyMaterialSetUpdated()
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Components/OctreeDynamicMeshComponent.h |
| Include | #include "Components/OctreeDynamicMeshComponent.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Components/OctreeDynamicMeshComponent.cpp |
virtual void NotifyMaterialSetUpdated()
Remarks
This is called to tell our RenderProxy about modifications to the material set. We need to pass this on for things like material validation in the Editor.