Navigation
API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/BaseTools > API/Plugins/ModelingComponents/BaseTools/USingleSelectionMeshEditingToolB-
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/BaseTools/SingleSelectionMeshEditingTool.h |
| Include | #include "BaseTools/SingleSelectionMeshEditingTool.h" |
virtual USingleSelectionMeshEditingTool * CreateNewTool
(
const FToolBuilderState & SceneState
) const
new Tool instance. Override this in subclasses to build a different Tool class type