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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/BaseTools > API/Plugins/ModelingComponents/BaseTools/UMultiSelectionMeshEditingToolBu-
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/BaseTools/MultiSelectionMeshEditingTool.h |
| Include | #include "BaseTools/MultiSelectionMeshEditingTool.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/BaseTools/MultiSelectionMeshEditingTool.cpp |
virtual void InitializeNewTool
(
UMultiSelectionMeshEditingTool * Tool,
const FToolBuilderState & SceneState
) const
Remarks
Called by BuildTool to configure the Tool with the input mesh source(s) based on the SceneState