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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/BaseTools > API/Plugins/ModelingComponents/BaseTools/UBaseVoxelTool
- UBaseCreateFromSelectedTool::ConvertInputsAndSetPreviewMaterials()
- UBaseVoxelTool::ConvertInputsAndSetPreviewMaterials()
- UMergeMeshesTool::ConvertInputsAndSetPreviewMaterials()
- UVoxelMorphologyMeshesTool::ConvertInputsAndSetPreviewMaterials()
- UVoxelCSGMeshesTool::ConvertInputsAndSetPreviewMaterials()
- UVoxelBlendMeshesTool::ConvertInputsAndSetPreviewMaterials()
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/BaseTools/BaseVoxelTool.h |
| Include | #include "BaseTools/BaseVoxelTool.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/BaseTools/BaseVoxelTool.cpp |
virtual void ConvertInputsAndSetPreviewMaterials
&40;
bool bSetPreviewMesh
&41;
Remarks
Sets up the default preview and converted inputs for voxel tools; Typically do not need to overload