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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/BaseTools > API/Plugins/ModelingComponents/BaseTools/UBaseMeshProcessingTool
- UBaseMeshProcessingTool::RequiresInitialBoundaryLoops()
- UOffsetMeshTool::RequiresInitialBoundaryLoops()
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/BaseTools/BaseMeshProcessingTool.h |
| Include | #include "BaseTools/BaseMeshProcessingTool.h" |
virtual bool RequiresInitialBoundaryLoops&40;&41; const
Remarks
Optional base mesh boundary loops. Default enabled. These are computed at Tool startup if required, and then not modified, so can be passed to multithreaded operators/etc If this function returns true, InitialBoundaryLoops will be initialized in Tool Setup(). This has some cost and should be disabled if not necessary.