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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/BaseTools > API/Plugins/ModelingComponents/BaseTools/UBaseMeshProcessingTool
- UInteractiveTool::Render()
- UBaseMeshProcessingTool::Render()
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/BaseTools/BaseMeshProcessingTool.h |
| Include | #include "BaseTools/BaseMeshProcessingTool.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/BaseTools/BaseMeshProcessingTool.cpp |
virtual void Render
&40;
IToolsContextRenderAPI &42; RenderAPI
&41;
Remarks
Allow the Tool to do any custom drawing (ie via PDI/RHI)
Parameters
| Name | Description |
|---|---|
| RenderAPI | Abstraction that provides access to Rendering in the current ToolsContext |