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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/BaseTools > API/Plugins/ModelingComponents/BaseTools/UBaseCreateFromSelectedToolBuild-
- UMultiSelectionMeshEditingToolBuilder::CreateNewTool()
- UBaseCreateFromSelectedToolBuilder::CreateNewTool()
- UMergeMeshesToolBuilder::CreateNewTool()
- UVoxelMorphologyMeshesToolBuilder::CreateNewTool()
- UVoxelSolidifyMeshesToolBuilder::CreateNewTool()
- UVoxelCSGMeshesToolBuilder::CreateNewTool()
- UVoxelBlendMeshesToolBuilder::CreateNewTool()
- USelfUnionMeshesToolBuilder::CreateNewTool()
- UCutMeshWithMeshToolBuilder::CreateNewTool()
- UCSGMeshesToolBuilder::CreateNewTool()
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/BaseTools/BaseCreateFromSelectedTool.h |
| Include | #include "BaseTools/BaseCreateFromSelectedTool.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/BaseTools/BaseCreateFromSelectedTool.cpp |
virtual UMultiSelectionMeshEditingTool &42; CreateNewTool
&40;
const FToolBuilderState & SceneState
&41; const
new Tool instance. Override this in subclasses to build a different Tool class type