Navigation
API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/Baking
Deprecated * Please use ConfigureSceneCapture and FSceneCapturePhotoSet::Compute instead.
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/Baking/RenderCaptureFunctions.h |
| Include | #include "Baking/RenderCaptureFunctions.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/Baking/RenderCaptureFunctions.cpp |
namespace UE
{
namespace Geometry
{
MODELINGCOMPONENTS_API TUniquePtr< FSceneCapturePhotoSet > UE&58;&58;Geometry&58;&58;CapturePhotoSet
&40;
const TArray< TObjectPtr< AActor >> & Actors,
const FRenderCaptureOptions & Options,
FRenderCaptureUpdate & Update,
bool bAllowCancel
&41;
}
}
Remarks
This function computes the SceneCapture for the first time