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API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/AssetUtils
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/AssetUtils/MeshDescriptionUtil.h |
| Include | #include "AssetUtils/MeshDescriptionUtil.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/AssetUtils/MeshDescriptionUtil.cpp |
namespace UE
{
namespace MeshDescription
{
void UE::MeshDescription::ConfigureBuildSettings
(
UStaticMesh * StaticMesh,
int32 SourceLOD,
FStaticMeshBuildSettingChange NewSettings
)
}
}
Remarks
Utility function to apply build settings changes to a UStaticMesh