Navigation
API > API/Plugins > API/Plugins/ModelingComponents > API/Plugins/ModelingComponents/AssetUtils
References
| Module | ModelingComponents |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/AssetUtils/MeshDescriptionUtil.h |
| Include | #include "AssetUtils/MeshDescriptionUtil.h" |
| Source | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Private/AssetUtils/MeshDescriptionUtil.cpp |
namespace UE
{
namespace MeshDescription
{
void UE&58;&58;MeshDescription&58;&58;ConfigureBuildSettings
&40;
UStaticMesh &42; StaticMesh,
int32 SourceLOD,
FStaticMeshBuildSettingChange NewSettings
&41;
}
}
Remarks
Utility function to apply build settings changes to a UStaticMesh